They look like wizards.Įnslaved Giants are giant units that are late game class. Magikill are late class spellcasters who can cast spells. Shadowrath are middle-late class assassin units who deal more damage over time with Takasia. They look like Archidon with flying mechanical wings. They look like stickmen with Spartan round shields and helmets, and spears.Īlbowtross are middle-late class weak flying Archidons that use bow and arrows to fire upon their enemies. Spearton are middle-late class tank units, with a high amount of health. They look like stickmen with a quiver and bow-and-arrows. It is unlocked automatically.Īrchidon are light ranged units, used for scouting. It looks like a stickman with a metal sword. Swordwrath are your early-game melee units, powerful in groups. The Miner looks like a regular Order Miner from Stick War and Stick War 3. The Miner is your standard economy unit, trained to gather gold and pray for mana. There is a max population limit of 65 units per player.įactions Unit Table I will remove the UT once I finish adding all the Units for the Empires.Īfter the events of Stick War 2: Order Empire and Stick War 3, the Order Empire is struggling to keep the peace as a new empire may pose a threat to their golden age. This game does not use the same system of Health as Stick Empires instead, it uses the Stick War 3 system.
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